Implementing a Custom Rating System in SwiftUI

SwiftUI offers a declarative and modern approach to building user interfaces in Apple’s ecosystem. While SwiftUI provides a range of built-in controls, creating custom UI components allows developers to tailor the user experience precisely. This blog post will guide you through implementing a custom rating system in SwiftUI.

What is a Custom Rating System?

A custom rating system is a user interface component that allows users to provide feedback or ratings for content, products, or services. Unlike simple thumbs-up or thumbs-down controls, a rating system often involves a visual representation, such as stars, that users can tap to indicate their preference on a predefined scale.

Why Implement a Custom Rating System?

  • Customization: Tailor the appearance and behavior to match your app’s design.
  • Enhanced User Experience: Provide intuitive and visually appealing feedback mechanisms.
  • Integration: Seamlessly integrate with backend systems for storing and processing ratings.

How to Implement a Custom Rating System in SwiftUI

To implement a custom rating system, follow these steps:

Step 1: Set Up a New SwiftUI Project

If you don’t have an existing project, create a new one in Xcode. Choose the “App” template and select SwiftUI as the interface.

Step 2: Create a Custom Rating View

Start by creating a new SwiftUI view for the rating system. This view will display a series of stars (or any other custom symbols) and handle user interactions to set the rating.


import SwiftUI

struct RatingView: View {
    @Binding var rating: Int
    var maxRating: Int = 5
    var imageName: String = "star.fill"
    var color: Color = .yellow

    var body: some View {
        HStack {
            ForEach(1...maxRating, id: \\.self) { index in
                Image(systemName: index <= rating ? imageName : "star")
                    .foregroundColor(index <= rating ? color : .gray)
                    .onTapGesture {
                        rating = index
                    }
            }
        }
    }
}

struct RatingView_Previews: PreviewProvider {
    static var previews: some View {
        RatingView(rating: .constant(4))
    }
}

Explanation:

  • @Binding var rating: Binds the rating value to a state variable, allowing changes to be reflected in other parts of the app.
  • maxRating: Determines the maximum rating value (default is 5).
  • imageName: Specifies the name of the SF Symbol to use for the filled stars.
  • HStack: Arranges the stars horizontally.
  • ForEach: Iterates from 1 to maxRating to display each star.
  • Image: Displays the SF Symbol for the star, filled if the index is less than or equal to the current rating.
  • .onTapGesture: Handles tap gestures on each star to update the rating value.

Step 3: Integrate the Rating View in Your UI

Incorporate the RatingView into your main UI:


import SwiftUI

struct ContentView: View {
    @State private var myRating: Int = 0

    var body: some View {
        VStack {
            Text("Rate this item:")
                .font(.headline)
                .padding()

            RatingView(rating: $myRating)
                .padding()

            Text("You rated this item with \(myRating) stars.")
                .font(.subheadline)
                .padding()
        }
    }
}

struct ContentView_Previews: PreviewProvider {
    static var previews: some View {
        ContentView()
    }
}

In this example:

  • @State private var myRating: Creates a state variable to hold the rating value.
  • The RatingView is initialized with a binding to the myRating state.
  • A text view displays the current rating value.

Step 4: Customize the Rating System

To make the rating system more customized, you can modify the appearance, behavior, and functionality.

Using Different Symbols

Change the imageName property in RatingView to use different SF Symbols.


RatingView(rating: $myRating, imageName: "heart.fill", color: .red)
Adjusting the Size and Color

You can adjust the size and color of the stars (or any other symbols) by applying modifiers to the Image view.


Image(systemName: index <= rating ? imageName : "star")
    .foregroundColor(index <= rating ? color : .gray)
    .font(.system(size: 30)) // Adjust size
    .onTapGesture {
        rating = index
    }
Adding Labels

To improve usability, add labels or tooltips to explain each rating level. You can achieve this using overlays or custom text views.

Step 5: Integrating with a Backend

To store the ratings, you’ll need to integrate the rating system with a backend. Here’s a simple example of how to pass the rating to a function that would handle saving it:


import SwiftUI

struct ContentView: View {
    @State private var myRating: Int = 0

    var body: some View {
        VStack {
            Text("Rate this item:")
                .font(.headline)
                .padding()

            RatingView(rating: $myRating)
                .padding()
                .onChange(of: myRating) { newValue in
                    saveRating(newValue)
                }

            Text("You rated this item with \(myRating) stars.")
                .font(.subheadline)
                .padding()
        }
    }

    func saveRating(_ rating: Int) {
        // In a real-world scenario, this function would send the rating to a backend.
        print("Saving rating: \\(rating)")
    }
}

The .onChange modifier is used to detect when the rating value changes and call the saveRating function.

Conclusion

Implementing a custom rating system in SwiftUI allows for a tailored and visually appealing feedback mechanism. By customizing the appearance, behavior, and integration with backend systems, developers can enhance the user experience and gather valuable insights. Following the steps outlined in this guide, you can create a rating system that seamlessly fits into your app’s design and functionality.