Compose Multiplatform: UI/UX Strategies for Success with Jetpack Compose

Compose Multiplatform, powered by Jetpack Compose, is revolutionizing the way we build cross-platform applications. Sharing UI code across different platforms such as Android, iOS, Desktop, and Web can significantly improve development efficiency and consistency. However, creating a successful Compose Multiplatform app involves careful consideration of UI/UX strategies tailored to each platform. This post dives into practical UI/UX strategies for building high-quality Compose Multiplatform applications.

Understanding Compose Multiplatform

Compose Multiplatform allows developers to write UI code once in Kotlin and deploy it on multiple platforms. Built on top of Jetpack Compose, it provides a declarative UI framework that simplifies UI development. Key benefits include:

  • Code Reusability: Write UI code once and use it across platforms.
  • Declarative UI: Simplifies UI development and maintenance.
  • Modern UI Toolkit: Leverages Jetpack Compose’s powerful features and flexibility.
  • Native Performance: Provides near-native performance on each platform.

Core UI/UX Strategies for Compose Multiplatform

Creating a great multiplatform app requires careful planning and consideration of the unique characteristics of each platform.

1. Platform-Specific UI Elements

While Compose Multiplatform promotes code reuse, it’s essential to use platform-specific UI elements where appropriate to maintain a native look and feel.

Example: Using Native Components

Use conditional compilation or expect/actual declarations to implement platform-specific UI components.


// Common code
expect fun PlatformTextField(
    value: String,
    onValueChange: (String) -> Unit,
    modifier: Modifier
)

// Android implementation
actual fun PlatformTextField(
    value: String,
    onValueChange: (String) -> Unit,
    modifier: Modifier
) {
    TextField(
        value = value,
        onValueChange = onValueChange,
        modifier = modifier
    )
}

// iOS implementation (using a hypothetical KMP wrapper for UIKit)
actual fun PlatformTextField(
    value: String,
    onValueChange: (String) -> Unit,
    modifier: Modifier
) {
    // Assuming you have a KMP-compatible wrapper for UITextField
    UIKitTextField(
        text = value,
        onTextChanged = onValueChange,
        modifier = modifier
    )
}

Here, PlatformTextField uses TextField in Android and a UIKitTextField (hypothetical wrapper for iOS) in iOS to provide a native text input experience.

2. Adaptive Layouts

Adaptive layouts adjust the UI based on the screen size, orientation, and platform. Use Compose’s flexible layout system to create adaptive UIs.

Example: Using BoxWithConstraints

BoxWithConstraints allows you to adapt your layout based on available size.


import androidx.compose.foundation.layout.*
import androidx.compose.material.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp

@Composable
fun AdaptiveLayout() {
    BoxWithConstraints {
        if (maxWidth < 600.dp) {
            Column {
                Text("Small Screen Layout")
                // Small screen specific content
            }
        } else {
            Row {
                Text("Large Screen Layout")
                // Large screen specific content
            }
        }
    }
}

This code switches between a Column layout for small screens and a Row layout for larger screens.

3. Navigation and Platform Conventions

Each platform has its navigation patterns and conventions. Adapt your app's navigation to match these patterns.

Example: Handling Navigation

// Common code for navigation events
sealed class NavigationEvent {
    data object Back : NavigationEvent()
    data class NavigateTo(val route: String) : NavigationEvent()
}

expect fun handleNavigation(event: NavigationEvent)

// Android implementation (using Jetpack Navigation)
actual fun handleNavigation(event: NavigationEvent) {
    when (event) {
        NavigationEvent.Back -> navController.popBackStack()
        is NavigationEvent.NavigateTo -> navController.navigate(event.route)
    }
}

// iOS implementation (using a hypothetical KMP wrapper for UIKit navigation)
actual fun handleNavigation(event: NavigationEvent) {
    when (event) {
        NavigationEvent.Back -> // Call your UIKit navigation back function
        is NavigationEvent.NavigateTo -> // Call your UIKit navigation function to navigate to a new view
    }
}

Android might use Jetpack Navigation, while iOS could use UIKit navigation controllers. The common code defines navigation events, and the platform-specific code handles them accordingly.

4. Theming and Styling

While sharing a common design language, ensure that the theme and styles adapt to platform-specific aesthetics.

Example: Adaptive Theming

// Common code
expect val platformColorPalette: ColorPalette

data class ColorPalette(
    val primary: Color,
    val secondary: Color,
    val background: Color
)

// Android implementation (using Material Theme)
actual val platformColorPalette = ColorPalette(
    primary = MaterialTheme.colors.primary,
    secondary = MaterialTheme.colors.secondary,
    background = MaterialTheme.colors.background
)

// iOS implementation (using a predefined iOS color scheme)
actual val platformColorPalette = ColorPalette(
    primary = Color(0xFF4285F4), // Example iOS Blue
    secondary = Color(0xFFDB4437), // Example iOS Red
    background = Color(0xFFF0F0F0)  // Example iOS Background Gray
)

// Usage
@Composable
fun MyComposable() {
    val colors = platformColorPalette
    Surface(color = colors.background) {
        // UI elements using colors.primary, colors.secondary
    }
}

This allows you to use the Material Theme in Android and a custom iOS color scheme, maintaining platform-appropriate styling.

5. Accessibility

Ensure your app is accessible on all platforms by following accessibility guidelines specific to each platform.

Example: Implementing Accessibility

import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.semantics.contentDescription

@Composable
fun AccessibleText(text: String, contentDescription: String) {
    Text(
        text = text,
        modifier = Modifier.semantics {
            this.contentDescription = contentDescription
        }
    )
}

Provide content descriptions and use semantic properties to improve accessibility. This ensures that screen readers can properly interpret and convey the content of your app on each platform.

6. Input Methods

Handle different input methods (touch, keyboard, mouse) appropriately for each platform.

Example: Handling Input Events

// Common code
expect fun handleInputEvent(event: InputEvent)

sealed class InputEvent {
    data class Touch(val x: Float, val y: Float) : InputEvent()
    data class KeyPress(val key: Char) : InputEvent()
}

// Android implementation
actual fun handleInputEvent(event: InputEvent) {
    when (event) {
        is InputEvent.Touch -> // Handle touch event in Android
        is InputEvent.KeyPress -> // Handle key press in Android
    }
}

// iOS implementation
actual fun handleInputEvent(event: InputEvent) {
    when (event) {
        is InputEvent.Touch -> // Handle touch event in iOS
        is InputEvent.KeyPress -> // Handle key press in iOS
    }
}

This abstraction allows you to handle touch events and key presses differently on each platform, ensuring that your app responds appropriately to user input.

7. Testing and Iteration

Thoroughly test your app on each platform and iterate based on user feedback to ensure a consistent and high-quality experience.

Advanced Techniques

Consider these advanced strategies for optimizing your Compose Multiplatform app's UI/UX:

  • Custom Renderers: Implement custom renderers for platform-specific components to achieve pixel-perfect UI on each platform.
  • Animation Libraries: Use animation libraries like Compose's AnimatedVisibility and animate*AsState or platform-specific animation tools to create engaging and fluid animations.
  • UI Preview Tools: Leverage UI preview tools and live preview capabilities to quickly iterate on your UI designs across different platforms.

Conclusion

Building Compose Multiplatform applications requires a thoughtful approach to UI/UX design, balancing code reuse with platform-specific adaptations. By focusing on platform-specific UI elements, adaptive layouts, navigation conventions, theming, accessibility, and input methods, you can create high-quality multiplatform apps that provide a native and consistent user experience across all supported platforms. Embrace testing and iterative feedback to refine your app and ensure its success in the multiplatform landscape.