Android AVDs: Animated Vector Drawables in Kotlin XML

Android development is all about creating engaging and interactive user experiences. One way to enhance your app’s visual appeal is through animations, and Animated Vector Drawables (AVDs) are a powerful tool for creating smooth and efficient animations. This post dives into how to create Animated Vector Drawables using Kotlin XML for Android development.

What are Animated Vector Drawables (AVDs)?

Animated Vector Drawables are XML-based drawables that animate properties of a vector graphic. Unlike traditional frame-by-frame animations, AVDs define vector shapes and their properties, animating them between different states. This approach offers several advantages:

  • Performance: Vector-based animations are generally more performant as they scale without losing quality and consume less memory.
  • Size: AVDs typically have a smaller file size compared to raster-based animations (e.g., GIFs or animated PNGs).
  • Scalability: AVDs can scale to any screen size without distortion or pixelation.
  • Maintainability: Easier to update and modify vector graphics and animations compared to bitmap animations.

Why Use AVDs?

AVDs offer a compelling alternative to traditional animation techniques in Android. They provide a smooth, scalable, and efficient way to create animations, making them suitable for various UI elements such as icons, loading indicators, and transitions.

Setting up Your Development Environment

Before diving into the implementation, ensure you have:

  • Android Studio installed
  • A basic understanding of Kotlin and XML in Android
  • Android SDK properly configured

Creating Your First Animated Vector Drawable

Let’s go through the steps of creating an Animated Vector Drawable in your Android project.

Step 1: Create Vector Drawable (vector)

First, you need a vector graphic that you want to animate. Create a new XML file in your res/drawable directory (e.g., ic_vector.xml) and define the vector graphic:


<vector xmlns:android="http://schemas.android.com/apk/res/android"
    android:width="24dp"
    android:height="24dp"
    android:viewportWidth="24.0"
    android:viewportHeight="24.0">

    <path
        android:fillColor="#FF000000"
        android:pathData="M12,4 L20,21 L4,21 Z"/>
</vector>

This defines a simple vector graphic – a filled triangle.

Step 2: Create Animated Vector Drawable (animated-vector)

Next, create the Animated Vector Drawable XML file (e.g., avd_triangle.xml) in the same res/drawable directory. This file links the vector drawable and specifies which properties to animate:


<animated-vector
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:drawable="@drawable/ic_vector">

    <target
        android:name="triangle"
        android:animation="@animator/triangle_rotate"/>
</animated-vector>

Here:

  • android:drawable references the vector drawable (ic_vector.xml) to animate.
  • <target> specifies the element to animate and the animation to apply. In this case, we target a path named “triangle” (which we will add in the next step) and apply the animation defined in @animator/triangle_rotate.

Step 3: Update the Vector Drawable

Update the vector drawable XML file to include a name for the path you want to animate (e.g., ic_vector.xml):


<vector xmlns:android="http://schemas.android.com/apk/res/android"
    android:width="24dp"
    android:height="24dp"
    android:viewportWidth="24.0"
    android:viewportHeight="24.0">

    <path
        android:name="triangle"
        android:fillColor="#FF000000"
        android:pathData="M12,4 L20,21 L4,21 Z"/>
</vector>

We added android:name="triangle" to the path, so the animated vector knows which path to manipulate.

Step 4: Create the Animator (animator)

Now, create the animator XML file (e.g., res/animator/triangle_rotate.xml) that defines the animation properties:


<objectAnimator
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:propertyName="rotation"
    android:duration="1000"
    android:valueFrom="0"
    android:valueTo="360"
    android:repeatCount="infinite"
    android:interpolator="@android:interpolator/linear"/>

This animator rotates the triangle around its center point from 0 to 360 degrees over 1000 milliseconds (1 second), repeating infinitely. android:propertyName="rotation" specifies that we are animating the rotation property.

Step 5: Use the Animated Vector Drawable in Your Layout

Use the AVD in your layout file:


<ImageView
    android:id="@+id/animatedTriangle"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:src="@drawable/avd_triangle"/>

Step 6: Start the Animation in Kotlin

Finally, in your Kotlin code, start the animation:


import android.graphics.drawable.AnimatedVectorDrawable
import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import android.widget.ImageView

class MainActivity : AppCompatActivity() {
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        val animatedTriangle: ImageView = findViewById(R.id.animatedTriangle)
        val avd = animatedTriangle.drawable as AnimatedVectorDrawable
        avd.start()
    }
}

This code retrieves the ImageView, gets the AnimatedVectorDrawable, and starts the animation. When you run your app, you will see the triangle rotating smoothly.

Advanced Techniques

Beyond simple rotations, AVDs can perform complex animations involving path morphing, scaling, translation, and color changes.

Path Morphing

Path morphing involves changing the shape of the vector path from one form to another. You can achieve this by defining two different pathData attributes and animating between them.

Animating Group Properties

You can also animate properties of the <group> element, which affects all child elements within the group. This is useful for complex animations involving multiple elements.

Optimization Tips

  • Simplify Vector Paths: Complex vector paths can impact performance. Simplify them as much as possible without sacrificing visual quality.
  • Avoid Overlapping Animations: Running too many animations simultaneously can degrade performance.
  • Test on Different Devices: Ensure your animations perform smoothly on a range of devices with varying specifications.

Conclusion

Animated Vector Drawables are a powerful and efficient way to add sophisticated animations to your Android applications. By understanding the underlying principles and techniques, you can create visually appealing and performant animations that enhance the user experience. Leveraging Kotlin XML for AVD development offers a maintainable and scalable approach, ensuring your animations are both beautiful and efficient. Embrace AVDs and elevate your Android UI to the next level!